NEW DEMO UPDATE
Hello everyone! I've updated the demo for you all!
REMEMBER BEFORE PLAYING IF YOU HAVE A PREVIOUS SAVE MAKE SURE TO DELETE IT TO PREVENT BUGS.
Changelog
Redid titlescreen, looked a bit too bland in my opinion.
Fixed white flash from sleeping being too small when saving.
Fixed issue with pink block being seen from certain rooms.
Fixed an issue that caused the game settings to not load properly on loading saves.
Fixed an issue that caused the cursor to stay visible during the ability cutscene
Fixed an issue that allowed the player to pause during the ability cutscene which caused and effect to trigger wrong.
Fixed an issue that caused the player to lose all momentum upon throwing a boomerang behind themselves/mid-air.
Added a new type of room in the minimap, the gem door room shows where you need to go to use your 5 gems to escape.
Changed cloache card cooldown from 10 to 5.
Changed cloache card forks projectile speed from 90 to 140.
Changed gelli card projectile speed from +5 to +20.
Changed gelli card cooldwown from 12 to 7.
Fixed issue of gelli card getting stuck and not allowing you to re-activate it.
Table card now adds +15 movement speed when activated.
Changed table card cooldown from 15 to 10.
Fixed issue of cursor being locked when in a cutscene.
Fixed issue with player getting stuck in certain cutscenes, causing the game to hardlock.
Fixed issue with player getting frozen when hit by enemies.
Added a slight amount of deceleration to the player character.
Fixed issue causing the cursor to be invisible in the game over screen.
Fixed issue causing sound effects to play incorrecly in the game over screen.
Changed gem price from 25 to 20.
Changed lunapon price from 5 to 3.
Fixed flashing text issue in tutorial cutscene.
Fixed issue with text displaying twice in tutorial cutscene.
Added flash to all enemies when defeated.
Moved camera slightly higher up.
Added missing parentheses at the end of sleeping text.
Changed error in player sprite when throwing boomerang.
Added version number to titlescreen.
Changed cauldron to shoot half a second faster.
Added slight screen shake when killing enemies.
Files
Get Lunal Lane Testing
Lunal Lane Testing
Metroidvania fused with a collectathon!
Status | In development |
Author | Wonderpond |
Genre | Adventure |
Tags | 2D, Cute, Metroidvania, Pixel Art |
Languages | English |
More posts
- New Demo(Please read)Dec 01, 2019
- A big thank you!May 14, 2019
- Lunal Lane demo OUT NOWMay 14, 2019
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